Pemanfaatan Media Permainan Loose Parts dalam Meningkatkan Kreativitas Anak Usia Dini
DOI:
https://doi.org/10.22460/ceria.v8i3.27222Keywords:
Loose Parts, Creativity, Young ChildrenAbstract
This study, conducted on children in Group B at PAUD Al-Muhabbah in Bandung City, was motivated by the low level of children's creativity, which was attributed to monotonous learning activities that relied heavily on thematic books. To address this issue, creativity development must be approached differently. One of the strategies implemented at PAUD Al-Muhabbah involved the use of loose parts play to stimulate children's creativity. The objective of this study was to examine improvements in the creative abilities of Group B children through the application of loose parts play. A descriptive method with a qualitative approach was employed. Data were collected through observation, interviews, and documentation. The study involved 10 children as research subjects. Data analysis followed a qualitative procedure, including data collection, data reduction, data display, and conclusion drawing. The findings revealed that the use of loose parts of play effectively enhanced children's creativity. In the indicator of curiosity, children who were initially passive became more active in asking questions about topics they were interested in. For the indicator of form creation, children who initially appeared confused eventually became capable of producing various forms. Regarding independent creation, children who previously required assistance were later able to create their works without help from the teacher. These improvements were attributed to the children's enthusiasm and engagement during loose parts play activities.
References
Damayanti, A., Rahmatunnisa, S., & Rahmawati, L. (2020). Peningkatan kreativitas berkarya anak usia 5-6 tahun melalui pembelajaran jarak jauh berbasis steam dengan media loose parts. Jurnal Buah Hati, 7(2), 74-90. https://doi.org/10.46244/buahhati.v7i2.1124
Farikhah, A., Mar’atin, A., Afifah, L. N., & Safitri, R. A. (2022). Meningkatkan kreativitas anak usia dini melalui metode pembelajaran loose part. WISDOM: Jurnal Pen-didikan Anak Usia Dini, 3(1), 61-73. https://doi.org/10.21154/wisdom.v3i1.3493
Holis, A. (2016). Belajar melalui bermain untuk pengembangan kreativitas dan kognitif anak usia dini. Jurnal Pendidikan UNIGA, 10(1), 23-37. https://doi.org/10.52434/jp.v10i1.84
Lestari, M. O., & Halim, A. K. (2022). Penggunaan media loose part dalam mengembangkan kreativitas anak usia dini di PAUD Tunas Harapan. Jurnal Family Educa-tion, 2(3), 271-279. https://doi.org/10.24036/jfe.v2i3.69
Lestari, R. H., & Kurniati, E. (2019). Perpaduan totally physical response method (TPR Method) dengan lagu dalam mengembangkan kemampuan bahasa inggris anak usia dini. Tunas Siliwangi: Jurnal Program Studi Pendidikan Guru PAUD STKIP Siliwangi Bandung, 5(1), 16-22. https://doi.org/10.22460/ts.v5i1p23-28.1270
Lestari, R. H., Sumitra, A., Nurunnisa, R., & Fitriawati, M. (2020). Perancangan perencanaan pembelajaran anak usia dini melalui sistem informasi berbasis website. Jurnal Obsesi: Jurnal Pendidikan Anak Usia Dini, 5(2), 1396-1408. https://doi.org/10.31004/obsesi.v5i2.770
Lestari, R. H., Westhisi, S. M., & Wulansuci, G. (2023). Media Berbasis TIK Sebagai Media Pengganti Realitas Pada Pembelajaran Anak Usia Dini Di Masa Pandemi Covid-19. Jurnal Ilmiah Potensia, 8(1), 26-34. https://doi.org/10.33369/jip.8.1.26-34
Rahayu, N., Putri, S., Nunlehu, M., Madi, M. S., & Khalid, N. (2023). Keatifitas dan inovasi pembelajaran dalam pengembangan kreatifitas melalui imajinasi, musik, dan bahasa. EDUKASIA: Jurnal Pendidikan dan Pembelajaran, 4(1), 79-88. https://doi.org/10.62775/edukasia.v4i1.96
Salihin, A. (2013). Kreativitas seniman berlandaskan budaya, [2013, September 9]. isi-padangpanjang.ac.id. Retrieved Agustus 22, 2023, from https://www.isi-padangpanjang.ac.id/kreativitas-seniman-berlandaskan-bu-daya/#:~:text=Seni%20sangat%20erat%20hubungannya%20dengan,dan%20dapat%20diterima%20oleh%20masyarakat.
Sintianjani, Y. (2020). Loose parts: material lepasan otentik stimulasi PAUD. Semarang: Sarang Seratus Aksara.
Sumarseh, S., & Eliza, D. (2022). Penerapan pembelajaran berbahan loose part in door untuk membangun merdeka belajar anak usia dini. Generasi Emas, 5(1), 65-74. https://doi.org/10.25299/ge:jpiaud.2022.vol5(1).9229
Sunarti, S., Widayati, M., & Nurnaningsih, N. (2023). Penerapan Media Loose Part dalam Pembelajaran Keaksaraan Awal pada Masa Pandemi Covid-19. Journal on Edu-cation, 6(1), 6666-6674. https://doi.org/10.31004/joe.v6i1.3880
Suhartini, P. (2017). Pengembangan kreativitas anak usia dini melalui metode bermain dengan permainan balok di Taman Kanak-Kanak Sabrina Sukarame Bandar Lampung (Doctoral dissertation, IAIN Raden Intan Lampung). https://repository.radenintan.ac.id/247/
Smith-Gilman, S. (2018). The arts, loose parts and conversations. Journal of the Canadi-an Association for Curriculum Studies, 16(1), 90-103. https://doi.org/10.25071/1916-4467.40356
Tiara, F., Ali, M., & Lukmanulhakim, L. (2021). Kegiatan pengembangan kreativitas anak usia 5-6 tahun di TK Primanda Untan (Studi kasus pembelajaran pada saat pandemi covid-19). Jurnal Pendidikan dan Pembelajaran Khatulistiwa (JPPK), 10(9). 1-9. https://doi.org/10.26418/jppk.v10i9.49243
Uce, L. (2017). The golden age: Masa efektif merancang kualitas anak. Bunayya: Jurnal Pendidikan Anak, 1(2), 77-92. http://dx.doi.org/10.22373/bunayya.v1i2.1322
Windarsih, C. A. (2016). Aplikasi teori umpan balik (Feedback) dalam pembelajaran motorik pada anak usia dini. Tunas Siliwangi: Jurnal Program Studi Pendidikan Guru PAUD STKIP Siliwangi Bandung, 2(1), 20-29. https://doi.org/10.22460/ts.v2i1p20-29.306
Yuliasri, A., & Faruq, A. (2022). Implementasi metode STEAM (Science, Technology, Engineering, Art, Mathematics) dengan menggunakan bahan loose parts. Al-Athfal, 3(1), 1-20. https://doi.org/10.58410/al-athfal.v3i1.512