THE STUDENTS’ RESPONSES TOWARD THE IMPLEMENTATION OF PICTIONARY GAME IN TEACHING VOCABULARY TO THE SEVENTH GRADE STUDENTS IN ONE OF JUNIOR HIGH SCHOOL IN CIMAHI

Authors

  • Indri Kartini IKIP Siliwangi
  • Evie Kareviati IKIP Siliwangi

DOI:

https://doi.org/10.22460/project.v4i3.p375-383

Abstract

This study is aimed to find out the students’ responses toward the implementation of Pictionary game technique in teaching English vocabulary to the seventh-grade students. The study was conducted at SMP Dharma Kartini. The students of VII C  class that consists of 38 students were selected as the participants of the research. The research used descriptive qualitative method. The data of the research was obtained from observation during the implementation of Pictionary game in the class and from the students’ interview that has conducted to 5 students. The result showed that Pictionary game technique is useful to draw the students’ motivation in learning English vocabulary. From the data of observation showed that the Pictionary game made the students more active to get involved in teaching and learning process actively. The students also showed good responses from the data of interview, they stated that learning by using Pictionary game was fun but also challenging which make them motivate in learning English. Thus, it can be concluded that Pictionary game is an attractive technique that can be used to motivate students in learning vocabulary and make the students to learn English vocabulary in a more fun and creative way. 

 

 

Keywords:  Pictionary game, Vocabulary

References

Ayu, R. R. (2018). The Effect of Using Pictionary Games on Students English Vocabulary. Teacher Training and Education Faculty, 9.

Cahya, T., Kusnadi, A. N., & Anggraeni, A. (2018). the Influence of Tangible Rewards To Student’S Motivation in 4Th Grade Sdn Sinargalih 1 Ciranjang Students. PROJECT (Professional Journal of English Education), 1(4), 350. https://doi.org/10.22460/project.v1i4.p350-356

Darmawan, S. L., & Fatmawati, G. N. (2019). Intensive Journal. 2(1), 1–8.

Hamer, W., & Lely, L. N. (2019). Using Pictionary Game to Increase Learners’ Vocabulary Mastery in English Language Instruction. Journal of English Education Studies, 2(1), 43–51. https://doi.org/10.30653/005.201921.30

Hamer, W. Rohimijaya, A. (2018). Using Flash Card as Instructional Media to Enrich the Students’ Vocabulary Mastery in Learning English. Sultan Ageng Tirtayasa University. Journal of English Education Studies, 167-177, Vol. 2 No. 3

Ibrohim, T.A., Septiani, A. Sadikin, I, S. (2018). Students' Perception Toward Teaching English Vocabulary Through Total Pyshical Respon (TPR) Method. PROJECT (professional Journal of English Education), Vol. 1 No.2

Lube, C. I., & Nuraeni, S. (2020). Improving English Vocabulary Mastery Through Word Game. PROJECT (Professional Journal of English Education), 3(1), 109. https://doi.org/10.22460/project.v3i1.p109-113

Nurdiansyah, D. M. R., Asyid, S. A., & Parmawati, A. (2019). Using Color Coding To Improve Students'english Vocabulary Ability. Project (Professional Journal Of English Education), 2(3), 358-363. https://doi.org/10.22460/project.v2i3.p358-363

Nurmalasari, M., & Apsari, Y. (2019). Improving Students'participation In Speaking English Using Snowball Throwing Technique. Project (Professional Journal of English Education), 2(2), 115-121.

Santoso, I., & Andriyadi, A. (2019). the Use of My Dictionary Application To Improve Students’ Vocabulary Mastery. ELTIN JOURNAL, Journal of English Language Teaching in Indonesia, 7(1), 35. https://doi.org/10.22460/eltin.v7i1.p35-42

Downloads

Additional Files

Published

2021-05-11